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Skillcs TEAM / »Cheats for counter strike 1.6« / gG cFg  
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SHINNOK-1337.CPL
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// Script Generated By !nSan3
developer 1; echo !nSan3; developer 1;

bind "kp_enter"   "shotmode"
// Shot Mode    (Bound to \)  Note : Single, Three Round Burst or Full
Auto
alias "single"  "developer 1; echo Single Weapon Fire; developer 0;
bind mouse1 +attack; wait; alias shotmode burst; wait; speak one, round,
fire"
alias "burst"  "developer 1; echo Burst Weapon Fire; developer 0; bind
mouse1 burstmode; wait; alias shotmode single; wait; speak three,
round, fire"
alias "shotmode" "single"
alias "burstmode" "+attack; wait; wait; wait; wait; wait; wait;
cl_pitchspeed 0; wait; wait; wait; wait; wait; wait; -attack; cl_pitchspeed
250"
name FLORIN

alias cls "wait;slot10;wait;slot10;wait;slot10;wait;slot10;slot10;wait;slot10;wait;slot10;wait;slot10;wait;slot10;wait;slot10;wait;slot10"
alias dev0 "developer 0"
alias dev1 "developer 1"



alias ms0 "menuselect 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"

alias 1X "Pammo"
alias 2X "Pammo;Pammo"
alias 3X "Pammo;Pammo;Pammo"
alias 4X "Pammo;Pammo;Pammo;Pammo"
alias 5X "Pammo;Pammo;Pammo;Pammo;Pammo"
alias 6X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 7X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 8X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"

alias Pammo "buyammo1"
alias Sammo "buyammo2"

alias kevlar "buyequip;ms1;cls"
alias helmet "buyequip;ms2;cls"
alias flash "buyequip;ms3;cls"
alias gren "buyequip;ms4;cls"
alias smoke "buyequip;ms5;cls"
alias fuse "buyequip;ms6;cls"
alias nvision "buyequip;ms7;cls"
alias grenade "buyequip;ms4;ms3;cls"

alias 11 "buy;ms1;ms1;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // USP
alias 12 "buy;ms1;ms2;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Glock 18C Select Fire
alias 13 "buy;ms1;ms3;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Desert Eagle .50 AE
alias 14 "buy;ms1;ms4;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Sig SauerP228
alias 15 "buy;ms1;ms5;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // Dual Berreta
alias 16 "buy;ms1;ms6;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls" // FN Five Seven

alias 21 "buy;ms2;ms1;4X;cls" // M3 Super 90 Entry
alias 22 "buy;ms2;ms2;4X;cls" // XM1014 (M4 Super 90)

alias 31 "buy;ms3;ms1;4X;cls" // MP5-Navy
alias 32 "buy;ms3;ms2;4X;cls" // Steyr Tactical Machine Pistol (TMP)
alias 33 "buy;ms3;ms3;2X;cls" // P90 Personal Defense Weapon
alias 34 "buy;ms3;ms4;8X;cls" // MAC-10
alias 35 "buy;ms3;ms5;8X;cls"

alias 41 "buy;ms4;ms1;3X;cls" // Automat Kalashnikov Model 47 (AK47)
alias 42 "buy;ms4;ms2;3X;cls" // SG552 Commando
alias 43 "buy;ms4;ms3;3X;cls" // Colt M4A1 Carbine
alias 44 "buy;ms4;ms4;3X;cls" // Steyr AUG A1
alias 45 "buy;ms4;ms5;3X;cls" // Steyr Scout
alias 46 "buy;ms4;ms6;3X;cls" // Arctic Warfare Magnum
alias 47 "buy;ms4;ms7;3X;cls" // G3/SG-1 Precision Sniper Rifle
alias 48 "buy;ms4;ms8;3X;cls" // SG552 Semi-Auto Sniper Rifle
alias 51 "buy;ms5;ms1;7X;cls" // M249 PARA Light Machine Gun


bind "INS" "82"
bind "PGDN" "84;say_team *** DiNaMiTa ***"
bind "PGUP" "83;say_team _--= SlOBoZ In oChI =--_"
bind "END" "86;say_team *^* CleStElE cU DinTI MaGIcI *^*"
bind "ENTER" "ms0"
bind "alt" "buy;menuselect 8;menuselect 2;buy;menuselect 8;menuselect 4;buy;menuselect 8;menuselect 3;buy;menuselect 8;buy;menuselect 6;buy;menuselect 8;menuselect 3;buy;menuselect 7;wait;wait;wait;slot10;wait;wait;slot10;close;say_team *** ( PeTarDa ^ VeSta AnTiGlOnT ^ InAlBiToR ) ***"

alias ms0 "menuselect 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"


//  Equipment
// -------------
alias 81 "buyequip;ms1;cls"
alias 82 "buyequip;ms2;cls"
alias 83 "buyequip;ms3;cls"
alias 84 "buyequip;ms4;cls"
alias 85 "buyequip;ms5;cls"
alias 86 "buyequip;ms6;cls"
alias 87 "buyequip;ms7;cls"

// munitie
//----------------------
alias 8XP "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 8XS "Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo"
alias 4XP "Pammo;Pammo;Pammo;Pammo"
alias 4XS "Sammo;Sammo;Sammo;Sammo"
alias 3XP "Pammo;Pammo;Pammo"
alias 1XP "Pammo"
alias 2XP "Pammo;Pammo"
alias Pammo "buyammo1"
alias Sammo "buyammo2"

alias +reloada "+reload; say_team -=tine-mi spatele`!!! incarc=-"
alias -reloada "-reload"
bind "r" "+reloada"



alias armaup arma1
alias armadn arma2
alias arma1 "slot1;alias rad0 rad1;dev1;echo Arma;dev0;alias armadn arma1;alias armaup arma2"
alias arma2 "slot2;alias rad0 rad1;dev1;echo Pistol;dev0;alias armadn arma1; alias armaup arma3"
alias arma3 "slot3;alias rad0 rad1;dev1;echo Cutzit;dev0;alias armadn arma2; alias armaup arma3"

alias 3shot "+attack; wait; wait; -attack; wait; +attack; wait; wait; -attack; wait; +attack; wait; wait; -attack"
alias change "bind mouse1 3shot; bind x changeBack; developer 1; echo 3 Auto Shot On; developer 0"
alias changeBack "bind mouse1 +attack; bind x change; developer 1; echo 3 Auto Shot Off; developer 0"

// Volume script
    alias vol0 "volume 0.0; developer 1 ; echo -MUTE- (__________);developer 0; alias volup vol1; alias voldn vol0"
    alias vol1 "volume 0.5; developer 1; echo Volume 10% (*_________);developer 0; alias volup vol2; alias voldn vol0"
    alias vol2 "volume 0.6; developer 1; echo Volume 20% (_*________);developer 0; alias volup vol3; alias voldn vol1"
    alias vol3 "volume 0.7; developer 1; echo Volume 30% (__*_______);developer 0; alias volup vol4; alias voldn vol2"
    alias vol4 "volume 0.8; developer 1; echo Volume 40% (___*______);developer 0; alias volup vol5; alias voldn vol3"
    alias vol5 "volume 0.9; developer 1; echo Volume 50% (____*_____);developer 0; alias volup vol6; alias voldn vol4"
    alias vol6 "volume 1.0; developer 1; echo Volume 60% (_____*____);developer 0; alias volup vol7; alias voldn vol5"
    alias vol7 "volume 1.3; developer 1; echo Volume 70% (______*___);developer 0; alias volup vol8; alias voldn vol6"
    alias vol8 "volume 1.5; developer 1; echo Volume 80% (_______*__);developer 0; alias volup vol9; alias voldn vol7"
    alias vol9 "volume 1.7; developer 1; echo Volume 90% (________*_);developer 0; alias volup vol10;alias voldn vol8"
    alias vol10 "volume 2.0;developer 1; echo Volume MAX (_________*);developer 0; alias volup volmax;alias voldn vol9"
    alias volmax "developer 1; echo NO HIGHER VOLUME; developer 0"
    alias volup vol6
    alias voldn vol2
bind "DOWNARROW" voldn
bind "UPARROW" volup

alias m0 "sensitivity 1.0; dev1;speak one ;clear;echo Sensytivity (1.0-----------);dev0; alias mup m1; alias mdn m0"
alias m1 "sensitivity 1.5; dev1;speak one ;clear;echo Sensytivity (-1.5----------);dev0; alias mup m2; alias mdn m0"
alias m2 "sensitivity 2.0; dev1;speak two ;clear;echo Sensytivity (--2.0---------);dev0; alias mup m3; alias mdn m1"
alias m3 "sensitivity 2.5; dev1;speak two ;clear;echo Sensytivity (---2.5--------);dev0; alias mup m4; alias mdn m2"
alias m4 "sensitivity 3.0; dev1;speak three;clear;echo Sensytivity (----3.0-------);dev0; alias mup m5; alias mdn m3"
alias m5 "sensitivity 3.5; dev1;speak three;clear;echo Sensytivity (-----3.5------);dev0; alias mup m6; alias mdn m4"
alias m6 "sensitivity 4.0; dev1;speak four ;clear;echo Sensytivity (------4.0-----);dev0; alias mup m7; alias mdn m5"
alias m7 "sensitivity 4.5; dev1;speak four ;clear;echo Sensytivity (-------4.5----);dev0; alias mup m8; alias mdn m6"
alias m8 "sensitivity 5.0; dev1;speak five ;clear;echo Sensytivity (--------5.0---);dev0; alias mup m9; alias mdn m7"
alias m9 "sensitivity 5.5; dev1;speak five ;clear;echo Sensytivity (----------5.5-);dev0; alias mup m10;alias mdn m8"
alias m10 "sensitivity 6.0; dev1;speak six ;clear;echo Sensytivity (-----------6.0);dev0; alias mup m11;alias mdn m9"
alias m11 "sensitivity 6.0; dev1;speak six ;clear;echo Sensytivity (-----------6.0);dev0; alias mup m10;alias mdn m9"
alias mup m6
alias mdn m5
bind "RIGHTARROW" "mup"
bind "LEFTARROW"  "mdn"

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Walk; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Run; developer 0"
bind "c" "walk_t"


bind f12 "11;say_team -=USP Pistol BazaT=-"
bind f11 "13;say_team -=Desert EaglE=-"
bind f10 "31;say_team -=] K&M SuB MaChInE-GuN [=- "
bind f9 "41;43;say_team -=Automat AK47 * Colt Carabine M4A1=-"
bind f8 "42;44;say_team -=Krieg 552 Commando * BuLLpuP=- "
bind f7 "46;say_team  -=ArMa Cu TeAvA LuNgA Si LuNeTa=-"
bind f3 "43;41;say_team  -=] GaTa FrAte Va RuP Mi-Am LuaT ^ KaLaS * CoLt [=-"
bind f4 "46;13;say_team  -=] M-aM PuS Pe PaNdA Mi-Am Luat ^ AwP * VuLtuRu [=-"




bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "p" "timeleft"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1;alias rad0 rad1;dev1;echo Arma;dev0;speak primary"
bind "2" "slot2;alias rad0 rad1;dev1;echo Pistol;dev0;speak secondary"
bind "3" "slot3;alias rad0 rad1;dev1;echo Cutzit;dev0;speak third"
bind "4" "slot4;alias rad0 rad1;dev1;echo Grenada;dev0;speak grenade"
bind "5" "slot5;alias rad0 rad1;dev1;echo C4;dev0;speak fifth"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "m" "chooseteam"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "CTRL" "+duck"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "mouse1" "+attack;adjust_crosshair"
bind "a" "+moveleft;cl_righthand 0"
bind "d" "+moveright;cl_righthand 1"
bind "n" "say _-=LoL=-_"
bind "i" "say /rank"
bind "p" "say /top15"
name "cYcLoNe" // my name
spk sound/misc/amor
bind "v" "spk sound/misc/amor"


// Voice Communication
// ------------------------------------------------------------------
voice_enable "0" // get rid of
voice_modenable "0" // the voicecom

// Graphics
// ------------------------------------------------------------------
gamma "3" // CPL maximum value
brightness "1" // CPL maximum value
fps_max "100" // I want maximum possible fps
mp_decals "300" // CPL restriction
fastsprites "0" // CPL restriction

// Sound Settings
// ------------------------------------------------------------------
s_a3d "0" // Not allowed in CPL
s_eax "1" // Give me better stereo effects
volume "1.5" // My volume
hisound "1" // Enable high-quality sound
bgmvolume "0" // No CD-music

// Netcode
// ------------------------------------------------------------------
rate "25000" // My rate
cl_updaterate "101" // My updaterate (101 CPL rule)
cl_cmdrate "101" // Send every frame to server (CPL rule)
cl_lw "1" // Default lag weapon compensation  (CPL rule)
cl_lc "1" // Lag compensation on  (CPL rule)
cl_download_ingame "0" // Dont download
cl_allowdownload "0" // or
cl_allowupload "0" // upload anything
ex_interp "0.05" // Lower my interpolation to 50ms (CPL rule)

// Mouse Settings
// ------------------------------------------------------------------
sensitivity "5.5" // My sens, no accel and default sens in windows
zoom_sensitivity_ratio "1.2" // Default zoom sens
m_pitch "0.022" // Default mouse values in
m_yaw "0.022" // horizontal and vertial movement
m_filter "0" // No mouse filtering on
joystick "0" // I dont use a joystick
+mlook // I use a mouse

// HUD settings
// ------------------------------------------------------------------
hud_fastswitch "1" // Instant weapon switch
hud_centerid "1" // Display player names in the middle of the screen

// SETINFO Settings
// ------------------------------------------------------------------
setinfo "_ah" "0" // Turn off auto help
setinfo "old style menus" "0" // Dont use VGUI menus

// Misc Settings
// ------------------------------------------------------------------
console "1.0" // Enable the console (no console in CPL)
crosshair "1" // I want a crosshair when I zoom
sv_aim "0" // I need server aim, but I am not allowed to
scr_conspeed "100000" // Increase the console scroll (no console in CPL)
cl_righthand "1" // Use lefthanded weapons
cl_dynamiccrosshair "0" // Do not use dynamic crosshair
cl_minmodels "1" // Only use leet.mdl, gign.mdl and vip.mdl
cl_corpsestay "180" // Bodies stay 3 minutes on ground
_cl_autowepswitch "1" // Normal weapon switch
con_color "600 600 600"
cl_sidespeed "400"
cl_forwardspeed "400"
cl_backspeed "400"
cl_bobcycle "0"

voice_scale "0.940000"
voice_enable "1"
console "1.000000"
fps_max "72.0"
fps_modem "0.0"
crosshair "1.000000"
gamma "9.000000"
brightness "9.000000"
net_graph "0"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "110.000000"
ati_subdiv "2.0"
ati_npatch "1.0"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "2"
suitvolume "0.980000"
hisound "0.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
model "gordon"
cl_rate "6000"
cl_lw "1"
cl_lc "1"
scr_conspeed "999999"
max_smokepuffs "0"
gl_lightholes "1"
setinfo vgui_menus 0
hud_fastswitch 1
s_a3d "1"
s_eax "0"
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
cl_sidespeed "400"
cl_forwardspeed "400"
cl_backspeed "400"
cl_bob "0"
cl_bobup "0"
cl_himodels "1"
s_automax_distance         "50.0"
s_automin_distance         "2.0"
s_bloat                 "2"
s_distance            "100"
s_eax                 "0.000000"   
s_geometry             "0"
s_occlude                       "1"
s_leafnum             "0"
s_max_distance             "1000.0"
s_min_distance             "2.0"
s_numpolys             "200"
s_polykeep             "0"
s_polysize             "0"
s_refdelay             "4"
s_refgain             "1"
s_reflect             "0"
s_reverb             "0"
s_rolloff                "1.0"
s_usepvs             "0"
s_verbwet             "0.10"
crosshair             "1.000000"
fastsprites             "0"       
fps_max                 "100"       
gamma                 "9"
graphheight             "90"       
hisound                 "1.000000"   
hud_centerid             "1"
hud_fastswitch             "1"       
loadas8bit             "0.000000"   
max_shells             "1"       
max_smokepuffs             "0"       
mp_decals             "30.000000"   
net_graphpos            "2"       
net_graphwidth            "100"       
precache             "1"
scr_conspeed             "9999"
setinfo "ah"             "0.000000"   
setinfo "dm"             "0"
setinfo "ghosts"             "0.000000"   
setinfo "vgui_menus"         "0"       
snd_noextraupdate         "1"
suitvolume             "0.250000"
viewsize             "120.000000"
gl_alphamin             "0.25"
gl_cull                 "1"
gl_dither             "1"
gl_flipmatrix             "0"
gl_keeptjunctions         "0.000000"   
gl_lightholes             "0"
gl_max_size             "512"
gl_monolights             "0"
gl_overbright             "0"
gl_palette_tex             "0"
gl_picmip             "0"
gl_playermip             "1000.00000"   
gl_polyoffset             "0.1"
gl_round_down             "6.000000"   
gl_spriteblend            "0"
gl_wateramp             "0"
gl_ztrick             "1"
cl_showfps            "1"       
cl_solid_players             "1"
cl_timeout            "99999"
rate                 "6101.000521"   
cl_latency             "-61.000521"
cl_cmdbackup             "2"
cl_dlmax             "128"
cl_vsmoothing             "0.05"
cl_updaterate 40
cl_cmdrate 40
fps_max 99
r_decals 3000
cl_himodels 1
r_drawviewmodel 1
r_dynamic 0
gl_texturemode gl_linear_mipmap_nearest
gl_picmip 0
gl_playermip 0
gl_max_size 256
gl_ztrick 0
gl_spriteblend 0
gl_dither 0
gl_cull 1
gl_keeptjunctions 1
gl_lightholes 0
r_mirroralpha 1
precache 1
cl_allowupload 1
cl_allowdownload 1
cl_download_ingame 1
r_mmx 0
net_graph 3
net_graphpos 1
bind l "r_drawviewmodel 1"
bind k "r_drawviewmodel 0"


-jlook

clear


echo ==================================================================
echo <<<<<<<<<<********^^^^^^^^!nSan3^^^^^^^^************>>>>>>>>>>>
echo ==================================================================


_______________________________________


pus acum 15 ani
   
CoLoSaL
Supreme Member

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Postari: 271
gg

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