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Skillcs TEAM / »Cheats for counter strike 1.6« / cfg bY f0x (hns)  
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SHINNOK-1337.CPL
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Inregistrat: acum 15 ani
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///My CFG


//---BINDs---



bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F6" "awp; buyammo1; buyammo1;"
bind "F3" "m4a1;ak47; buyammo1; buyammo1; buyammo1;"
bind "F4" "deagle; buyammo2; buyammo2; buyammo2;"




// Setings
sv_aim 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
sv_clienttrace 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
fps_modem         "0.0"
fps_max         "101"
mp_decals         "0"
cl_rate        "10000"
cl_crosshair_color "255 255 255"
cl_crosshair_translucent "0"
cl_dynamiccrosshair     "0"
cl_showfps         "0"
cl_solid_players     "1"
cl_timeout         "99999"
cl_updaterate     "101"
cl_cmdrate         "101"
cl_cmdbackup     "2"
cl_dlmax         "128"
cl_sidespeed     "34000"
cl_backspeed     "34000"
cl_forwardspeed "34000"
cl_himodels     "1"
cl_movespeedkey     "0.52"
cl_observercrosshair     "0"
cl_download_ingame     "1"
cl_allowdownload           "1"
cl_allowupload         "1"
cl_bob             "0.01"
cl_bobcycle         "0.8"
cl_bobup              "0.5"
ex_interp              "0.05"
net_graph                     "0"
net_graphpos                  "3"
net_graphwidth                "192
net_scale                     "5
m_filter                 "0"
m_side                   "0.8"
m_forward                "1"
m_yaw                    "0.022"
m_pitch                  "0.022"
r_bmodelhighfrac "5.0"
r_bmodelinterp "1"
r_cachestudio "1"
r_cullsequencebox "1"
r_decals "300"
r_drawentities "1"
r_dynamic "1"
r_fullbright "0"
r_glowshellfreq "2.2"
r_lightmap "0"
r_mirroralpha "1"
r_mmx "0"
r_norefresh "0"
r_novis "0"
r_speeds "0"
r_traceglow "0"
r_wadtextures "0"
r_wateralpha "1"
hud_centerid 1

// Video Setings

cl_updaterate "101"
cl_cmdrate "101"
_cl_autowepswitch 0
cl_dynamiccrosshair "0"
gl_spriteblend "1"
max_shells "120"
max_smokepuffs "120"
mp_decals "300"
r_decals "300"
cl_crosshair_translucent "0"
cl_bob "0.01"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_cmdbackup "2"
fps_max "101"
fps_modem "0"
gamma "3.000000"
hud_fastswitch "0'
sv_aim "0"
rate 25000
net_graph 3
net_graphpos 2
cl_rate "9999"
cl_updaterate "101"
cl_cmdrate "101"
cl_sidespeed 1900
cl_forwardspeed 1900
cl_backspeed 1900

// Settings

s_eax                    "0"
s_a3d                    "0"
s_verbwet                "0.25"
s_bloat                  "2"
s_numpolys               "200"
s_refdelay               "4"
s_refgain                "0.4"
s_max_distance           "1000"
s_min_distance           "8"
s_automax_distance       "30"
s_automin_distance       "2"
s_distance               "60"
s_doppler                "0"
s_rolloff                "1"
suitvolume               "1"
hisound               "1"
bgmvolume               "0.5"
MP3Volume               "0.2"
snd_noextraupdate          "1"
s_reverb                   "0"
s_geometry                 "0"
s_occlude                 "1"
s_occfactor         "0"
s_occ_epsilon         "0"
s_reflect                  "0"
s_usepvs                   "0"
violence_ablood           "1"
violence_agibs        "1"
violence_hblood           "1"
violence_hgibs         "1"
sv_aim "1"
sv_voiceenable "1"
loadas8bit              "1"




// Personal Setings
cl_lw 0
fps_101
hud_centerid 1
hud_fastswitch 1
gl_polyoffset 30000

topcolor         "30"
bottomcolor     "6"
rate             "10000"
lookstrafe         "0.000000"
lookspring         "0.000000"
m_pitch         "0.022000"
m_yaw         "0.022"
m_forward         "1"
m_side         "0.8"
m_filter         "0"
joystick         "0.000000"
fastsprites     "0"
voice_modenable     "1"
setinfo "_vgui_menus"     "0"
setinfo "lefthand"     "1"
net_graph        "0"
net_scale         "5"
net_graphpos     "2"
net_graphwidth     "120"
graphheight     "64.0"
+mlook
+jlook
crosshair         "1.000000"
hud_capturemouse     "1"
hud_draw        "1"
hud_fastswitch         "1"
hud_centerid         "1"   
hud_takesshots         "0"
joystick         "0.000000"
max_shells         "0"                 
max_smokepuffs     "0"
scr_conspeed     "9999"
scr_centertime     "5"
developer         "0"
hpk_maxsize     "0"
trackplayer        "0"
crosshair 1
ambient_fade "100"
ambient_level "0.300000"
ati_npatch "0.0" // 1.0
ati_subdiv "0.0" // 2.0
bgmvolume "1.000000"
bottomcolor ""
brightness "9.000000"
_cl_autowepswitch 0
rate 25000
cl_updaterate 101


///---ALIAS---
alias +jumpduck    "+jump;+duck"
alias -jumpduck "-jump;-duck"
bind "alt" "+jumpduck"

//// Tinta ////


alias tinta_1 tinta_on
alias tinta_on "alias tinta_0 tinta_on; cl_dynamiccrosshair 0;echo cl_dynamiccrosshair 0;"
alias tinta_on "alias tinta_0 tinta_off; cl_dynamiccrosshair 1;echo cl_dynamiccrosshair 1;"
bind "ALT" "tinta_0"

//// Skills ////


// DON'T MESS WITH THIS.

// MONSTERS

// Alien Grunt
sk_agrunt_health1 "60"
sk_agrunt_health2 "90"
sk_agrunt_health3 "120"

sk_agrunt_dmg_punch1 "10"
sk_agrunt_dmg_punch2 "20"
sk_agrunt_dmg_punch3 "20"


// Apache
sk_apache_health1 "150"
sk_apache_health2 "250"
sk_apache_health3 "400"


// Barney
sk_barney_health1 "35"
sk_barney_health2 "35"
sk_barney_health3 "35"


// Bullsquid
sk_bullsquid_health1 "40"
sk_bullsquid_health2 "40"
sk_bullsquid_health3 "120"

sk_bullsquid_dmg_bite1 "15"
sk_bullsquid_dmg_bite2 "25"
sk_bullsquid_dmg_bite3 "25"

sk_bullsquid_dmg_whip1 "25"
sk_bullsquid_dmg_whip2 "35"
sk_bullsquid_dmg_whip3 "35"

sk_bullsquid_dmg_spit1 "10"
sk_bullsquid_dmg_spit2 "10"
sk_bullsquid_dmg_spit3 "15"

// Big momma
sk_bigmomma_health_factor1 "1.0"
sk_bigmomma_health_factor2 "1.5"
sk_bigmomma_health_factor3 "2"

sk_bigmomma_dmg_slash1 "50"
sk_bigmomma_dmg_slash2 "60"
sk_bigmomma_dmg_slash3 "70"

sk_bigmomma_dmg_blast1 "100"
sk_bigmomma_dmg_blast2 "120"
sk_bigmomma_dmg_blast3 "160"

sk_bigmomma_radius_blast1 "250"
sk_bigmomma_radius_blast2 "250"
sk_bigmomma_radius_blast3 "275"

// Gargantua
sk_gargantua_health1 "800"
sk_gargantua_health2 "800"
sk_gargantua_health3 "1000"

sk_gargantua_dmg_slash1 "10"
sk_gargantua_dmg_slash2 "30"
sk_gargantua_dmg_slash3 "30"

sk_gargantua_dmg_fire1 "3"
sk_gargantua_dmg_fire2 "5"
sk_gargantua_dmg_fire3 "5"

sk_gargantua_dmg_stomp1 "50"
sk_gargantua_dmg_stomp2 "100"
sk_gargantua_dmg_stomp3 "100"


// Hassassin
sk_hassassin_health1 "30"
sk_hassassin_health2 "50"
sk_hassassin_health3 "50"


// Headcrab
sk_headcrab_health1 "10"
sk_headcrab_health2 "10"
sk_headcrab_health3 "20"

sk_headcrab_dmg_bite1 "5"
sk_headcrab_dmg_bite2 "10"
sk_headcrab_dmg_bite3 "10"


// Hgrunt
sk_hgrunt_health1 "50"
sk_hgrunt_health2 "50"
sk_hgrunt_health3 "80"

sk_hgrunt_kick1 "5"
sk_hgrunt_kick2 "10"
sk_hgrunt_kick3 "10"

sk_hgrunt_pellets1 "3"
sk_hgrunt_pellets2 "5"
sk_hgrunt_pellets3 "6"

sk_hgrunt_gspeed1 "400"
sk_hgrunt_gspeed2 "600"
sk_hgrunt_gspeed3 "800"

// Houndeye
sk_houndeye_health1 "20"
sk_houndeye_health2 "20"
sk_houndeye_health3 "30"

sk_houndeye_dmg_blast1 "10"
sk_houndeye_dmg_blast2 "15"
sk_houndeye_dmg_blast3 "15"


// ISlave
sk_islave_health1 "30"
sk_islave_health2 "30"
sk_islave_health3 "60"

sk_islave_dmg_claw1 "8"
sk_islave_dmg_claw2 "10"
sk_islave_dmg_claw3 "10"

sk_islave_dmg_clawrake1 "25"
sk_islave_dmg_clawrake2 "25"
sk_islave_dmg_clawrake3 "25"

sk_islave_dmg_zap1 "10"
sk_islave_dmg_zap2 "10"
sk_islave_dmg_zap3 "15"


// Icthyosaur
sk_ichthyosaur_health1 "200"
sk_ichthyosaur_health2 "200"
sk_ichthyosaur_health3 "400"

sk_ichthyosaur_shake1 "20"
sk_ichthyosaur_shake2 "35"
sk_ichthyosaur_shake3 "50"


// Leech
sk_leech_health1 "2"
sk_leech_health2 "2"
sk_leech_health3 "2"

sk_leech_dmg_bite1 "2"
sk_leech_dmg_bite2 "2"
sk_leech_dmg_bite3 "2"


// Controller
sk_controller_health1 "60"
sk_controller_health2 "60"
sk_controller_health3 "100"

sk_controller_dmgzap1 "15"
sk_controller_dmgzap2 "25"
sk_controller_dmgzap3 "35"

sk_controller_speedball1 "650"
sk_controller_speedball2 "800"
sk_controller_speedball3 "1000"

sk_controller_dmgball1 "3"
sk_controller_dmgball2 "4"
sk_controller_dmgball3 "5"

// Nihilanth
sk_nihilanth_health1 "800"
sk_nihilanth_health2 "800"
sk_nihilanth_health3 "1000"

sk_nihilanth_zap1 "30"
sk_nihilanth_zap2 "30"
sk_nihilanth_zap3 "50"

// Scientist
sk_scientist_health1 "20"
sk_scientist_health2 "20"
sk_scientist_health3 "20"


// Snark
sk_snark_health1 "2"
sk_snark_health2 "2"
sk_snark_health3 "2"

sk_snark_dmg_bite1 "10"
sk_snark_dmg_bite2 "10"
sk_snark_dmg_bite3 "10"

sk_snark_dmg_pop1 "5"
sk_snark_dmg_pop2 "5"
sk_snark_dmg_pop3 "5"


// Zombie
sk_zombie_health1 "50"
sk_zombie_health2 "50"
sk_zombie_health3 "100"

sk_zombie_dmg_one_slash1 "10"
sk_zombie_dmg_one_slash2 "20"
sk_zombie_dmg_one_slash3 "20"

sk_zombie_dmg_both_slash1 "25"
sk_zombie_dmg_both_slash2 "40"
sk_zombie_dmg_both_slash3 "40"


//Turret
sk_turret_health1 "50"
sk_turret_health2 "50"
sk_turret_health3 "60"


// MiniTurret
sk_miniturret_health1 "40"
sk_miniturret_health2 "40"
sk_miniturret_health3 "50"


// Sentry Turret
sk_sentry_health1 "40"
sk_sentry_health2 "40"
sk_sentry_health3 "50"


// PLAYER WEAPONS

// Crowbar whack
sk_plr_crowbar1 "10"
sk_plr_crowbar2 "10"
sk_plr_crowbar3 "10"

// 9mmhandgun Round
sk_plr_9mm_bullet1 "8"
sk_plr_9mm_bullet2 "8"
sk_plr_9mm_bullet3 "8"

// 357 Round
sk_plr_357_bullet1 "40"
sk_plr_357_bullet2 "40"
sk_plr_357_bullet3 "40"

// 9mmAR Round
sk_plr_9mmAR_bullet1 "5"
sk_plr_9mmAR_bullet2 "5"
sk_plr_9mmAR_bullet3 "5"

// M203 grenade
sk_plr_9mmAR_grenade1 "100"
sk_plr_9mmAR_grenade2 "100"
sk_plr_9mmAR_grenade3 "100"

// Shotgun buckshot
sk_plr_buckshot1 "5"
sk_plr_buckshot2 "5"
sk_plr_buckshot3 "5"

// Crossbow
sk_plr_xbow_bolt_client1 "10"
sk_plr_xbow_bolt_client2 "10"
sk_plr_xbow_bolt_client3 "10"

sk_plr_xbow_bolt_monster1 "50"
sk_plr_xbow_bolt_monster2 "50"
sk_plr_xbow_bolt_monster3 "50"

// RPG
sk_plr_rpg1 "100"
sk_plr_rpg2 "100"
sk_plr_rpg3 "100"

// Gauss Gun
sk_plr_gauss1 "20"
sk_plr_gauss2 "20"
sk_plr_gauss3 "20"

// Egon Gun
sk_plr_egon_narrow1 "6"
sk_plr_egon_narrow2 "6"
sk_plr_egon_narrow3 "6"

sk_plr_egon_wide1 "14"
sk_plr_egon_wide2 "14"
sk_plr_egon_wide3 "14"

// Hand Grendade
sk_plr_hand_grenade1 "100"
sk_plr_hand_grenade2 "100"
sk_plr_hand_grenade3 "100"

// Satchel Charge
sk_plr_satchel1 "150"
sk_plr_satchel2 "150"
sk_plr_satchel3 "150"

// Tripmine
sk_plr_tripmine1 "150"
sk_plr_tripmine2 "150"
sk_plr_tripmine3 "150"

// MONSTER WEAPONS
sk_12mm_bullet1 "8"
sk_12mm_bullet2 "10"
sk_12mm_bullet3 "10"

sk_9mmAR_bullet1 "3"
sk_9mmAR_bullet2 "4"
sk_9mmAR_bullet3 "5"

sk_9mm_bullet1 "5"
sk_9mm_bullet2 "5"
sk_9mm_bullet3 "8"

// HORNET
sk_hornet_dmg1 "4"
sk_hornet_dmg2 "5"
sk_hornet_dmg3 "8"

// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger1 "75"
sk_suitcharger2 "50"
sk_suitcharger3 "35"

sk_battery1 "15"
sk_battery2 "15"
sk_battery3 "10"

sk_healthcharger1 "50"
sk_healthcharger2 "40"
sk_healthcharger3 "25"

sk_healthkit1 "15"
sk_healthkit2 "15"
sk_healthkit3 "10"

sk_scientist_heal1 "25"
sk_scientist_heal2 "25"
sk_scientist_heal3 "25"

// monster damage adjusters
sk_monster_head1 "3"
sk_monster_head2 "3"
sk_monster_head3 "3"

sk_monster_chest1 "1"
sk_monster_chest2 "1"
sk_monster_chest3 "1"

sk_monster_stomach1 "1"
sk_monster_stomach2 "1"
sk_monster_stomach3 "1"

sk_monster_arm1 "1"
sk_monster_arm2 "1"
sk_monster_arm3 "1"

sk_monster_leg1 "1"
sk_monster_leg2 "1"
sk_monster_leg3 "1"

// player damage adjusters
sk_player_head1 "3"
sk_player_head2 "3"
sk_player_head3 "3"

sk_player_chest1 "1"
sk_player_chest2 "1"
sk_player_chest3 "1"

sk_player_stomach1 "1"
sk_player_stomach2 "1"
sk_player_stomach3 "1"

sk_player_arm1 "1"
sk_player_arm2 "1"
sk_player_arm3 "1"

sk_player_leg1 "1"
sk_player_leg2 "1"
sk_player_leg3 "1"


//// Walk ////

alias walkon "+speed; alias walk walkoff; scr_connectmsg Merg Tiptil"
alias walkoff "-speed; alias walk walkon; scr_connectmsg 0"
alias walk walkon
bind shift walk

//() bunnyhop

alias dev0 "developer 0"
alias dev1 "developer 1"

alias +jumpduck "+jump;+duck"
alias -jumpduck "-jump;-duck;"

alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"
bind "space" "+3"



bind "CTRL" "+duck"
bind "SHIFT" "+speed"

alias rr "admin_restart 1"
alias in "admin_rcon mp_freezetime 0;admin_rcon mp_startmoney 16000;admin_rcon mp_friendlyfire 0;admin_rcon sv_restart 1;admin_rcon say WARM"
alias go "admin_rcon mp_freezetime 10;admin_rcon mp_startmoney 800;admin_rcon mp_friendlyfire 1;admin_rcon sv_restart 5;admin_rcon say LIVE LIVE LIVE !"
bind a "+moveleft;developer 1;fps_modem 200"
bind d "+moveright;developer 1;fps_modem 200"
clear

echo "                                                     ~ CFG LOADED ~"


_______________________________________


pus acum 15 ani
   
Pisicu
Spammer

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holy**** am 200 fps cu cfg asta cand fac strafe )) bv asta da cfg

pus acum 15 ani
   
CoLoSaL
Supreme Member

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Postari: 271
gg

pus acum 15 ani
   
Spammer
Spammer

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Postari: 2
tare cfg    200 fps

pus acum 15 ani
   
siskovitsss1
Member

Inregistrat: acum 15 ani
Postari: 31
woow gg mistho cfg am 200fps cand fack strafe chiar imi trebuia un cfg mistho ca asta

pus acum 15 ani
   
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