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Skillcs TEAM / ğCheats for counter strike 1.6Ğ / UnFoRgivEn cFg  
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SHINNOK-1337.CPL
Moderator

Inregistrat: acum 15 ani
Postari: 229
PS: Acest Config A Fost Creeat UnforGiveN, ID MESS : E-mail

unbindall  -> Dezactivezi TOT !
               ///                                         ____                  _                ____ _____     _ _         ///
              ///  / ___|___  _   _ _ __ | |_ ___ _ __    / ___|_   _| __(_) | _____  ///
              /// | |   / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \ ///
              /// | |__| (_) | |_| | | | | ||  __/ | |_____|__) || || |  | |   <  __> ///
              ///  \____\___/ \__,_|_| |_|\__\___|_|      |____/ |_||_|  |_|_|\_\___  ///
                       
  //------------------------------------------------------------------------------------------------------------------------------\\
//------------------------------------------- Config Creat De UnforGiveN -------------------------------------------------\\
//----------------------------------------------------------------------------------------------------------------------------------\\

//------> Detalii :
// Config Creat De UnforGiveN! ID Mess : E-mail ! Member TeT.GaminG!
//------> Version 2.1 Config by UnforGiveN - TeT.GaminG!
bind "F2" "say_team --~Go! Go! Go! DuPa MiNe UnU RpD~--!!!"
// Add custom configurations to the file "userconfig.cfg".
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+bhop"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "+flashlight"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "stopsound"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "MOUSE2" "+attack2"
bind "MOUSE1" "+attack"
bind "UPARROW" "+zoom"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.7"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair 1
cl_crosshair_color "50 255 250"
cl_phys_props_enable 1
cl_ragdoll_physics_enable 1
cl_show_splashes 1
cl_smooth 1
cl_c4dynamiclight 0
cl_forcepreload 1
cl_ragdoll_collide 0
muzzleflash_light 1
fog_enable_water_fog 1
mat_bloom 1
mat_bumpmap 1
mat_clipz 1
mat_fastnobump 0
mat_filterlightmaps 1
mat_filtertextures 1
mat_mipmaptextures 1
mat_specular 1
mat_trilinear 1
mat_antialias 0
mat_vsync 0
r_drawrain 0
r_drawropes 0
r_drawmodeldecals 1
r_rainsimulate 1
r_shadows 1
r_waterdrawreflection 1
r_waterdrawrefraction 1
r_dispenablelod 1
r_fastzreject 1
cl_dynamiccrosshair 1
cl_interpolate 0
cl_interp 0
cl_showfps 1
con_enable 0
mat_show_texture_memory_usage 0
gameui_hide 1
cl_phys_props_max 300
mp_decals 200
r_decals 2048
r_dispradius 500
r_dispfullradius 400
r_propsmaxdist 1200
r_rainradius 1500
r_rainsplashpercentage 20
cl_updaterate 300
cl_cmdrate 100
rate 50000
fps_max 101
fov 119
mat_dxlevel 90
cl_himodels 1
gl_keeptjunctions 1
gl_clear 0
gl_cull 1
gl_dither 1
gl_lightholes 1
gl_palette_tex 1
gl_spriteblend 1
gl_ztrick 0
r_detailtextures 0
r_detailtexturessupported 0
r_mirroralpha 1
r_mmx 0
violence_ablood 1
violence_hblood 1
violence_agibs 1
violence_hgibs 1
precache 0
fs_lazy_precache 0
cl_dynamiclights 1
cl_shadows 1
cl_minmodels 0
s_a3d 0
s_eax 0
s_reverb 1
voice_dsound 1
gl_texturemode GL_LINEAR_MIPMAP_NEAREST
gl_round_down 3
gl_picmip 0
gl_playermip 0
gl_max_size 256
fastsprites 0
ati_subdiv "0"
ati_npatch "0"
d_spriteskip 0
ati_npatch 0
ati_subdiv 0
cl_identiconmode 2
cl_particlefx 2
cl_weather 0
cl_corpsestay 10
hpk_maxsize 4
max_wallpuffs 120
max_rubble 240
max_shells 120
max_smokepuffs 120
name "UnforGiveN"
sensitivity 3.5
//         _________________
//--------( Culoarea Tintei )------------------------------------
//         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
crosshair "5.000000"
alias +coloratk "+attack; adjust_crosshair"
alias -coloratk "-attack"
cl_dynamiccroshair 1

//             _____________________
//------------( Setari pentru Sunet )----------------------
//             ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

MP3FadeTime "2.0"
MP3Volume "10"
bgmvolume "7.000000"
suitvolume "0.250000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.5"
sv_voiceenable "1"
hisound "1"

//         _____________
//--------( cl Settings )-----------------------
//         ŻŻŻŻŻŻŻŻŻŻŻŻŻ

cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "40"
cl_corpsestay "600"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "2"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "Dkgray"
cl_logofile "tiki"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "0"
cl_sidespeed "400"

//         ___________________
//--------( Setari pentru FPS )--------------------------------
//         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

fastsprites "0"
fps_max "100"
fps_modem "0"
net_graph "3"
net_graphpos "2"
graphheight "450"
net_scale "5"

//         ______________________
//--------( Skeme ...alea alea...)--------------------------------------------
///////////////////////////////////////////////////////////////////
// 100 fps version
// best for steep slopes and flat:
// (only works going up slopes!)
//
//; alias +[xJ2]silent_flat_up "alias _special [xJ2]force_flat_up;[xJ2]force_flat_up"
//; alias -[xJ2]silent_flat_up "alias _special;-duck;alias [xJ2]cycle_flat_up [xJ2]loop_flat_up0"
//; alias [xJ2]force_flat_up "[xJ2]cycle_flat_up;wait;special"
//; alias [xJ2]cycle_flat_up "[xJ2]loop_flat_up0"
//; alias [xJ2]loop_flat_up0 "+duck;alias [xJ2]cycle_flat_up [xJ2]loop_flat_up1"
//; alias [xJ2]loop_flat_up1 "-duck;alias [xJ2]cycle_flat_up [xJ2]loop_flat_up2"
//; alias [xJ2]loop_flat_up2 "+duck;alias [xJ2]cycle_flat_up [xJ2]loop_flat_up3"
//; alias [xJ2]loop_flat_up3 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up4"
//; alias [xJ2]loop_flat_up4 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up5"
//; alias [xJ2]loop_flat_up5 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up6"
//; alias [xJ2]loop_flat_up6 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up7"
//; alias [xJ2]loop_flat_up7 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up8"
//; alias [xJ2]loop_flat_up8 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up9"
//; alias [xJ2]loop_flat_up9 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up10"
//; alias [xJ2]loop_flat_up10 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up11"
//; alias [xJ2]loop_flat_up11 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up12"
//; alias [xJ2]loop_flat_up12 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up13"
//; alias [xJ2]loop_flat_up13 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up14"
//; alias [xJ2]loop_flat_up14 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up15"
//; alias [xJ2]loop_flat_up15 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up16"
//; alias [xJ2]loop_flat_up16 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up17"
//; alias [xJ2]loop_flat_up17 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up18"
//; alias [xJ2]loop_flat_up18 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up19"
//; alias [xJ2]loop_flat_up19 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up20"
//; alias [xJ2]loop_flat_up20 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up21"
//; alias [xJ2]loop_flat_up21 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up22"
//; alias [xJ2]loop_flat_up22 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up23"
//; alias [xJ2]loop_flat_up23 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up24"
//; alias [xJ2]loop_flat_up24 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up25"
//; alias [xJ2]loop_flat_up25 "-duck;alias [xJ2]cycle_flat_up [xJ2]loop_flat_up26"
//; alias [xJ2]loop_flat_up26 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up27"
//; alias [xJ2]loop_flat_up27 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up28"
//; alias [xJ2]loop_flat_up28 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up29"
//; alias [xJ2]loop_flat_up29 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up30"
//; alias [xJ2]loop_flat_up30 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up31"
//; alias [xJ2]loop_flat_up31 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up32"
//; alias [xJ2]loop_flat_up32 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up33"
//; alias [xJ2]loop_flat_up33 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up34"
//; alias [xJ2]loop_flat_up34 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up35"
//; alias [xJ2]loop_flat_up35 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up36"
//; alias [xJ2]loop_flat_up36 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up37"
//; alias [xJ2]loop_flat_up37 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up38"
//; alias [xJ2]loop_flat_up38 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up39"
//; alias [xJ2]loop_flat_up39 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up40"
//; alias [xJ2]loop_flat_up40 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up41"
//; alias [xJ2]loop_flat_up41 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up42"
//; alias [xJ2]loop_flat_up42 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up43"
//; alias [xJ2]loop_flat_up43 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up44"
//; alias [xJ2]loop_flat_up44 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up45"
//; alias [xJ2]loop_flat_up45 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up46"
//; alias [xJ2]loop_flat_up46 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up47"
//; alias [xJ2]loop_flat_up47 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up48"
//; alias [xJ2]loop_flat_up48 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up49"
//; alias [xJ2]loop_flat_up49 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up50"
//; alias [xJ2]loop_flat_up50 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up51"
//; alias [xJ2]loop_flat_up51 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up52"
//; alias [xJ2]loop_flat_up52 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up53"
//; alias [xJ2]loop_flat_up53 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up54"
//; alias [xJ2]loop_flat_up54 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up55"
//; alias [xJ2]loop_flat_up55 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up56"
//; alias [xJ2]loop_flat_up56 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up57"
//; alias [xJ2]loop_flat_up57 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up58"
//; alias [xJ2]loop_flat_up58 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up59"
//; alias [xJ2]loop_flat_up59 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up60"
//; alias [xJ2]loop_flat_up60 "alias [xJ2]cycle_flat_up [xJ2]loop_flat_up0"
//
// best for flat:
// (makes noise on slopes up or down)
//
//
//; alias +[xJ2]silent_flat "alias _special [xJ2]force_flat;[xJ2]force_flat"
//; alias -[xJ2]silent_flat "alias _special;-duck;alias [xJ2]cycle_flat [xJ2]loop_flat0"
//; alias [xJ2]force_flat "[xJ2]cycle_flat;wait;special"
//; alias [xJ2]cycle_flat "[xJ2]loop_flat0"
//; alias [xJ2]loop_flat0 "+duck;alias [xJ2]cycle_flat [xJ2]loop_flat1"
//; alias [xJ2]loop_flat1 "-duck;alias [xJ2]cycle_flat [xJ2]loop_flat2"
//; alias [xJ2]loop_flat2 "+duck;alias [xJ2]cycle_flat [xJ2]loop_flat3"
//; alias [xJ2]loop_flat3 "alias [xJ2]cycle_flat [xJ2]loop_flat4"
//; alias [xJ2]loop_flat4 "alias [xJ2]cycle_flat [xJ2]loop_flat5"
//; alias [xJ2]loop_flat5 "alias [xJ2]cycle_flat [xJ2]loop_flat6"
//; alias [xJ2]loop_flat6 "alias [xJ2]cycle_flat [xJ2]loop_flat7"
//; alias [xJ2]loop_flat7 "alias [xJ2]cycle_flat [xJ2]loop_flat8"
//; alias [xJ2]loop_flat8 "alias [xJ2]cycle_flat [xJ2]loop_flat9"
//; alias [xJ2]loop_flat9 "alias [xJ2]cycle_flat [xJ2]loop_flat10"
//; alias [xJ2]loop_flat10 "alias [xJ2]cycle_flat [xJ2]loop_flat11"
//; alias [xJ2]loop_flat11 "alias [xJ2]cycle_flat [xJ2]loop_flat12"
//; alias [xJ2]loop_flat12 "alias [xJ2]cycle_flat [xJ2]loop_flat13"
//; alias [xJ2]loop_flat13 "alias [xJ2]cycle_flat [xJ2]loop_flat14"
//; alias [xJ2]loop_flat14 "alias [xJ2]cycle_flat [xJ2]loop_flat15"
//; alias [xJ2]loop_flat15 "alias [xJ2]cycle_flat [xJ2]loop_flat16"
//; alias [xJ2]loop_flat16 "alias [xJ2]cycle_flat [xJ2]loop_flat17"
//; alias [xJ2]loop_flat17 "alias [xJ2]cycle_flat [xJ2]loop_flat18"
//; alias [xJ2]loop_flat18 "alias [xJ2]cycle_flat [xJ2]loop_flat19"
//; alias [xJ2]loop_flat19 "alias [xJ2]cycle_flat [xJ2]loop_flat20"
//; alias [xJ2]loop_flat20 "alias [xJ2]cycle_flat [xJ2]loop_flat21"
//; alias [xJ2]loop_flat21 "alias [xJ2]cycle_flat [xJ2]loop_flat22"
//; alias [xJ2]loop_flat22 "alias [xJ2]cycle_flat [xJ2]loop_flat23"
//; alias [xJ2]loop_flat23 "alias [xJ2]cycle_flat [xJ2]loop_flat24"
//; alias [xJ2]loop_flat24 "alias [xJ2]cycle_flat [xJ2]loop_flat25"
//; alias [xJ2]loop_flat25 "-duck;alias [xJ2]cycle_flat [xJ2]loop_flat26"
//; alias [xJ2]loop_flat26 "alias [xJ2]cycle_flat [xJ2]loop_flat27"
//; alias [xJ2]loop_flat27 "alias [xJ2]cycle_flat [xJ2]loop_flat28"
//; alias [xJ2]loop_flat28 "alias [xJ2]cycle_flat [xJ2]loop_flat29"
//; alias [xJ2]loop_flat29 "alias [xJ2]cycle_flat [xJ2]loop_flat30"
//; alias [xJ2]loop_flat30 "alias [xJ2]cycle_flat [xJ2]loop_flat31"
//; alias [xJ2]loop_flat31 "alias [xJ2]cycle_flat [xJ2]loop_flat32"
//; alias [xJ2]loop_flat32 "alias [xJ2]cycle_flat [xJ2]loop_flat33"
//; alias [xJ2]loop_flat33 "alias [xJ2]cycle_flat [xJ2]loop_flat34"
//; alias [xJ2]loop_flat34 "alias [xJ2]cycle_flat [xJ2]loop_flat35"
//; alias [xJ2]loop_flat35 "alias [xJ2]cycle_flat [xJ2]loop_flat36"
//; alias [xJ2]loop_flat36 "alias [xJ2]cycle_flat [xJ2]loop_flat37"
//; alias [xJ2]loop_flat37 "alias [xJ2]cycle_flat [xJ2]loop_flat38"
//; alias [xJ2]loop_flat38 "alias [xJ2]cycle_flat [xJ2]loop_flat39"
//; alias [xJ2]loop_flat39 "alias [xJ2]cycle_flat [xJ2]loop_flat40"
//; alias [xJ2]loop_flat40 "alias [xJ2]cycle_flat [xJ2]loop_flat41"
//; alias [xJ2]loop_flat41 "alias [xJ2]cycle_flat [xJ2]loop_flat42"
//; alias [xJ2]loop_flat42 "alias [xJ2]cycle_flat [xJ2]loop_flat43"
//; alias [xJ2]loop_flat43 "alias [xJ2]cycle_flat [xJ2]loop_flat44"
//; alias [xJ2]loop_flat44 "alias [xJ2]cycle_flat [xJ2]loop_flat45"
//; alias [xJ2]loop_flat45 "alias [xJ2]cycle_flat [xJ2]loop_flat46"
//; alias [xJ2]loop_flat46 "alias [xJ2]cycle_flat [xJ2]loop_flat47"
//; alias [xJ2]loop_flat47 "alias [xJ2]cycle_flat [xJ2]loop_flat48"
//; alias [xJ2]loop_flat48 "alias [xJ2]cycle_flat [xJ2]loop_flat49"
//; alias [xJ2]loop_flat49 "alias [xJ2]cycle_flat [xJ2]loop_flat50"
//; alias [xJ2]loop_flat50 "alias [xJ2]cycle_flat [xJ2]loop_flat51"
//; alias [xJ2]loop_flat51 "alias [xJ2]cycle_flat [xJ2]loop_flat52"
//; alias [xJ2]loop_flat52 "alias [xJ2]cycle_flat [xJ2]loop_flat53"
//; alias [xJ2]loop_flat53 "alias [xJ2]cycle_flat [xJ2]loop_flat54"
//; alias [xJ2]loop_flat54 "alias [xJ2]cycle_flat [xJ2]loop_flat55"
//; alias [xJ2]loop_flat55 "alias [xJ2]cycle_flat [xJ2]loop_flat56"
//; alias [xJ2]loop_flat56 "alias [xJ2]cycle_flat [xJ2]loop_flat57"
//; alias [xJ2]loop_flat57 "alias [xJ2]cycle_flat [xJ2]loop_flat58"
//; alias [xJ2]loop_flat58 "alias [xJ2]cycle_flat [xJ2]loop_flat59"
//; alias [xJ2]loop_flat59 "alias [xJ2]cycle_flat [xJ2]loop_flat60"
//; alias [xJ2]loop_flat60 "alias [xJ2]cycle_flat [xJ2]loop_flat61"
//; alias [xJ2]loop_flat61 "alias [xJ2]cycle_flat [xJ2]loop_flat62"
//; alias [xJ2]loop_flat62 "alias [xJ2]cycle_flat [xJ2]loop_flat63"
//; alias [xJ2]loop_flat63 "alias [xJ2]cycle_flat [xJ2]loop_flat64"
//; alias [xJ2]loop_flat64 "alias [xJ2]cycle_flat [xJ2]loop_flat0"
//
///////////////////////////////////////////////////////////////////
// 60 fps version
//
// 60 FPS| best for steep slopes and flat:
// 60 FPS| (only works going up slopes!)
//
//; alias +[xJ2_60]silent_flat_up "fps_max 60; alias _special [xJ2_60]force_flat_up;[xJ2_60]force_flat_up"
//; alias -[xJ2_60]silent_flat_up "fps_max 100; alias _special;-duck;alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up0"
//; alias [xJ2_60]force_flat_up "[xJ2_60]cycle_flat_up;wait;special"
//; alias [xJ2_60]cycle_flat_up "[xJ2_60]loop_flat_up0"
//; alias [xJ2_60]loop_flat_up0 "+duck;alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up1"
//; alias [xJ2_60]loop_flat_up1 "-duck;alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up2"
//; alias [xJ2_60]loop_flat_up2 "+duck;alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up3"
//; alias [xJ2_60]loop_flat_up3 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up4"
//; alias [xJ2_60]loop_flat_up4 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up5"
//; alias [xJ2_60]loop_flat_up5 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up6"
//; alias [xJ2_60]loop_flat_up6 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up7"
//; alias [xJ2_60]loop_flat_up7 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up8"
//; alias [xJ2_60]loop_flat_up8 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up9"
//; alias [xJ2_60]loop_flat_up9 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up10"
//; alias [xJ2_60]loop_flat_up10 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up11"
//; alias [xJ2_60]loop_flat_up11 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up12"
//; alias [xJ2_60]loop_flat_up12 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up13"
//; alias [xJ2_60]loop_flat_up13 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up14"
//; alias [xJ2_60]loop_flat_up14 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up15"
//; alias [xJ2_60]loop_flat_up15 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up16"
//; alias [xJ2_60]loop_flat_up16 "-duck;alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up17"
//; alias [xJ2_60]loop_flat_up17 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up18"
//; alias [xJ2_60]loop_flat_up18 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up19"
//; alias [xJ2_60]loop_flat_up19 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up20"
//; alias [xJ2_60]loop_flat_up20 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up21"
//; alias [xJ2_60]loop_flat_up21 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up22"
//; alias [xJ2_60]loop_flat_up22 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up23"
//; alias [xJ2_60]loop_flat_up23 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up24"
//; alias [xJ2_60]loop_flat_up24 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up25"
//; alias [xJ2_60]loop_flat_up25 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up26"
//; alias [xJ2_60]loop_flat_up26 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up27"
//; alias [xJ2_60]loop_flat_up27 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up28"
//; alias [xJ2_60]loop_flat_up28 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up29"
//; alias [xJ2_60]loop_flat_up29 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up30"
//; alias [xJ2_60]loop_flat_up30 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up31"
//; alias [xJ2_60]loop_flat_up31 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up32"
//; alias [xJ2_60]loop_flat_up32 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up33"
//; alias [xJ2_60]loop_flat_up33 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up34"
//; alias [xJ2_60]loop_flat_up34 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up35"
//; alias [xJ2_60]loop_flat_up35 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up36"
//; alias [xJ2_60]loop_flat_up36 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up37"
//; alias [xJ2_60]loop_flat_up37 "alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up0"
//
// 60FPS| best for flat:
// 60FPS| (makes noise on slopes up or down)
//
//; alias +[xJ2_60]silent_flat "fps_max 60; alias _special [xJ2_60]force_flat;[xJ2_60]force_flat"
//; alias -[xJ2_60]silent_flat "fps_max 100; alias _special;-duck;alias [xJ2_60]cycle_flat [xJ2_60]loop_flat0"
//; alias [xJ2_60]force_flat "[xJ2_60]cycle_flat;wait;special"
//; alias [xJ2_60]cycle_flat "[xJ2_60]loop_flat0"
//; alias [xJ2_60]loop_flat0 "+duck;alias [xJ2_60]cycle_flat [xJ2_60]loop_flat1"
//; alias [xJ2_60]loop_flat1 "-duck;alias [xJ2_60]cycle_flat [xJ2_60]loop_flat2"
//; alias [xJ2_60]loop_flat2 "+duck;alias [xJ2_60]cycle_flat [xJ2_60]loop_flat3"
//; alias [xJ2_60]loop_flat3 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat4"
//; alias [xJ2_60]loop_flat4 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat5"
//; alias [xJ2_60]loop_flat5 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat6"
//; alias [xJ2_60]loop_flat6 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat7"
//; alias [xJ2_60]loop_flat7 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat8"
//; alias [xJ2_60]loop_flat8 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat9"
//; alias [xJ2_60]loop_flat9 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat10"
//; alias [xJ2_60]loop_flat10 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat11"
//; alias [xJ2_60]loop_flat11 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat12"
//; alias [xJ2_60]loop_flat12 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat13"
//; alias [xJ2_60]loop_flat13 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat14"
//; alias [xJ2_60]loop_flat14 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat15"
//; alias [xJ2_60]loop_flat15 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat16"
//; alias [xJ2_60]loop_flat16 "-duck;alias [xJ2_60]cycle_flat [xJ2_60]loop_flat17"
//; alias [xJ2_60]loop_flat17 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat18"
//; alias [xJ2_60]loop_flat18 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat19"
//; alias [xJ2_60]loop_flat19 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat20"
//; alias [xJ2_60]loop_flat20 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat21"
//; alias [xJ2_60]loop_flat21 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat22"
//; alias [xJ2_60]loop_flat22 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat23"
//; alias [xJ2_60]loop_flat23 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat24"
//; alias [xJ2_60]loop_flat24 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat25"
//; alias [xJ2_60]loop_flat25 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat26"
//; alias [xJ2_60]loop_flat26 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat27"
//; alias [xJ2_60]loop_flat27 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat28"
//; alias [xJ2_60]loop_flat28 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat29"
//; alias [xJ2_60]loop_flat29 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat30"
//; alias [xJ2_60]loop_flat30 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat31"
//; alias [xJ2_60]loop_flat31 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat32"
//; alias [xJ2_60]loop_flat32 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat33"
//; alias [xJ2_60]loop_flat33 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat34"
//; alias [xJ2_60]loop_flat34 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat35"
//; alias [xJ2_60]loop_flat35 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat36"
//; alias [xJ2_60]loop_flat36 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat37"
//; alias [xJ2_60]loop_flat37 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat38"
//; alias [xJ2_60]loop_flat38 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat39"
//; alias [xJ2_60]loop_flat39 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat40"
//; alias [xJ2_60]loop_flat40 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat41"
//; alias [xJ2_60]loop_flat41 "alias [xJ2_60]cycle_flat [xJ2_60]loop_flat0"
//
///////////////////////////////////////////////////////////////////
// Toggle
//; alias "[xJ2]duckhop_toggle" "[xJ2]duckhop_toggle1"
//; alias "[xJ2]duckhop_toggle1" "bind n +[xJ2_60]silent_flat_up; [xJ2]silentfu_Msg; alias [xJ2]duckhop_toggle [xJ2]duckhop_toggle2"
//; alias "[xJ2]duckhop_toggle2" "bind n +[xJ2_60]silent_flat; [xJ2]silentf_Msg; alias [xJ2]duckhop_toggle [xJ2]duckhop_toggle3"
//; alias "[xJ2]duckhop_toggle3" "bind n +[xJ2]silent_flat_up; [xJ2]silentfu_60_Msg; alias [xJ2]duckhop_toggle [xJ2]duckhop_toggle4"
//; alias "[xJ2]duckhop_toggle4" "bind n +[xJ2]silent_flat; [xJ2]silentf_60_Msg; alias [xJ2]duckhop_toggle [xJ2]duckhop_toggle5"
//; alias "[xJ2]duckhop_toggle5" "unbind t; [xJ2]off_Msg; alias [xJ2]duckhop_toggle [xJ2]duckhop_toggle1"
//
//; alias "[xJ2]silentfu_Msg" "developer 1; motdfile Msg.txt; motd_write T bound to SilentRun on flat / up slope, 100 fps Style; motd; wait; motdfile motd.txt; developer 0"
//; alias "[xJ2]silentf_Msg" "developer 1; motdfile Msg.txt; motd_write T bound to SilentRun on flat, 100 fps Style; motd; wait; motdfile motd.txt; developer 0"
//; alias "[xJ2]silentfu_60_Msg" "developer 1; motdfile Msg.txt; motd_write T bound to SilentRun on flat / up slope, 60 fps Style; motd; wait; motdfile motd.txt; developer 0"
//; alias "[xJ2]silentf_60_Msg" "developer 1; motdfile Msg.txt; motd_write T bound to SilentRun on flat, 60 fps Style; motd; wait; motdfile motd.txt; developer 0"
//; alias "[xJ2]off_Msg" "developer 1; motdfile Msg.txt; motd_write T unbound; motd; wait; motdfile motd.txt; developer 0"
//
//; bind "f3" "[xJ2]duckhop_toggle"
///////////////////////////////////////////////////////////////////


//         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
bind "SPACE" "+bhop"
alias +bhop "alias _special @bhop;@bhop"
alias -bhop "alias _special"
alias @bhop "special;wait;+jump;wait;-jump"
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; developer 0"
bind "shift" "walk_t"
bind "mouse1" "+attack ; walk_off"
con_color "255 255 255"
console "1"
alias w_left "cl_righthand 0;bind MOUSE4 w_right"
alias w_right "cl_righthand 1;bind MOUSE4 w_left"
bind MOUSE4 "w_left"
rate "25000"
gl_spriteblend "0"
violence_ablood "3"
violence_agibs "3"
violence_hblood "3"
violence_hgibs "3"
developer "0"
_cl_autowepswitch "0"
setinfo _vgui_menus 0
+mlook
+jlook
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"
bind SPACE +3
bind "KP_END" "famas;defender;buyammo1;buyammo1;buyammo1;buyammo1;"
bind "KP_DOWNARROW" "ak47; m4a1;buyammo1;buyammo1;buyammo1;defuser;"
bind "KP_PGDN" "awp;buyammo1;buyammo1;buyammo1;"
bind "KP_INS" "hegren; flash; flash;sgrendefuser;"
bind "KP_LEFTARROW" "deagle;buyammo2;buyammo2;buyammo2;defuser;"
bind "KP_DEL" "primammo; secammo"
bind "KP_Enter" "vesthelm; vest"
bind "KP_5" "usp"
bind "KP_RIGHTARROW" "glock;elites"
bind "KP_HOME" "say_team -=[Need Backup!!!]=-"
bind "KP_UPARROW" "say_team -=[]=-"
bind "KP_PGUP" "say_team -=[]=-"


//             ______________
//------------( Setari Video )----------------
//             ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ


bottomcolor "6"
gamma "9"
brightness "9"
lightgamma "0.1"
developer "1"
fps_max "999"
sv_voicequality 5
sv_voicecodec voice_speex
sv_voiceenable 1


echo TURBO FPS

//----------------------------------------

gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"

//----------------------------------------

joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"

//----------------------------------------

m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
mp_decals "300"

//----------------------------------------

r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"

//----------------------------------------

_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"

//----------------------------------------

skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"

//----------------------------------------

sv_aim "1"
team ""
topcolor "30"
viewsize "120.000000"

// :: | False Zoom |    |
------------------------|
alias awp_t \"awp_on\"
alias \"+shoot1\" \"+attack; wait; wait; slot3; slot1; +attack2; wait; +attack2\"
alias \"-shoot1\" \"-attack; -attack2\"
alias \"+shoot1\" \"+attack; wait; wait; slot3; slot1; +attack2; wait; +attack2\"
alias \"-shoot1\" \"-attack; -attack2\"
alias \"awp_on\" \"alias awp_t awp_off; developer 1; echo Awp-ON; developer 0;scr_connectmsg Awp-ON; bind mouse1 +shoot1\"
alias \"awp_off\" \"alias awp_t awp_on; developer 1; echo Awp-Off; scr_connectmsg 0\"
//         ______________

//--------( Hud Settings )------------------------------------------
//         ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"

//--------( Admin )------------------------------------------

alias  im0          "admin_rcon admin_ignoRe_immunity 0"
alias  im1          "admin_rcon admin_ignoRe_immunity 1"
alias  hl1           "admin_rcon admin_highlander 1"
alias  hl0           "admin_rcon admin_highlander 0"
alias  fre0          "admin_rcon mp_freezetime 0"
alias  fre2          "admin_rcon mp_freezetime 2"
alias  fire1         "admin_rcon mp_friendlyfire 1"
alias  fire0         "admin_rcon mp_friendlyfire 0"
alias  time35      "admin_rcon mp_timelimit 35"
alias  time0        "admin_rcon mp_timelimit 0"
alias  black1       "admin_rcon mp_fadetoblack 1"
alias  black0       "admin_rcon mp_fadetoblack 0"
alias  bal1          "admin_rcon balance 1"
alias  bal0          "admin_rcon balance 0"
alias  res2          "admin_restart 2 L I V E !!! "
alias  res1          "admin_restart 1 pT mine :P !!! "
alias  nume          "admin_rcon use_regex 1"

//-----------------//-----------------//-----------------//-----------------//-----------------//-----------------//

echo "F12 = Pausa"
echo "F11 = Start Meci"
echo "F10 = Runda Cutite"
echo "F9  = Runda De Incalzire"

// version
alias pglversion "developer 1; echo Admin PGL v3.03 [c] 2002-2004 Professional Gamers League Romania; developer 0"

// wait alias
alias wait4 "wait; wait; wait; wait"
alias wait8 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
alias wait3s "wait1s; wait1s; wait1s"
alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"

// pause
alias pglpause pglp1
alias pglp1 "admin_pause; wait4; developer 1; wait4; echo Pause ON; wait4; developer 0; wait4; pause; wait4; admin_unpause; wait4; alias pglpause pglp0"
alias pglp0 "admin_pause; wait4; developer 1; wait4; echo Pause OFF; wait4; developer 0; wait4; pause; wait4; admin_unpause; wait4; alias pglpause pglp1"

// map start
alias svinit "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 0; wait4; admin_rcon mp_roundtime 1.75; wait4; admin_rcon mp_startmoney 800; wait4; admin_rcon mp_freezetime 10; wait4 ; admin_rcon mp_friendlyfire 1 ; wait4 ; admin_buy 0.15 ; wait4"
alias pglknife "admin_rcon sv_restart 1; svinit; wait1s; admin_say Prepare for KNIFE ROUND; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say Knife ROUND is ON. Drop your weapon and/or bomb at home!"
alias pglstart "admin_rcon sv_restart 1; svinit; wait1s; admin_say 1st RESTART; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say 2nd RESTART; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say PGL GAME IS ON"
alias warm "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 0; wait4; admin_rcon mp_roundtime 1.75; wait4; admin_rcon mp_startmoney 16000; wait4; admin_rcon mp_freezetime 1; wait4 ; admin_rcon sv_restart 1 ; wait4 ; admin_say WARM ROUND ; wait4"
bind "r" "+sayrel"
alias "+sayrel" "+reload; echo <<Reloading>>"
alias "-sayrel" "-reload"
alias w3 "wait;wait;wait;wait;wait"
alias w2 "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait"
alias wl "w2;w2"
alias w6 "wait;wait;wait;wait;wait;wait"
alias rr1 "admin_restartround 1;w;w;w;admin_restartround 1;w;w;w;admin_restartround 5;wl;wl;wl;wl;wl;wl;wl;wl;wl"


// map aliases

alias dust2 "developer 1; wait4; echo Loading de_dust2...; wait4; admin_rcon changelevel de_dust2; wait4; developer 0"
alias inferno "developer 1; wait4; echo Loading de_inferno...; wait4; admin_rcon changelevel de_inferno; wait4; developer 0"
alias nuke "developer 1; wait4; echo Loading de_nuke...; wait4; admin_rcon changelevel de_nuke; wait4; developer 0"
alias train "developer 1; wait4; echo Loading de_train...; wait4; admin_rcon changelevel de_train; wait4; developer 0"

// PGL binds
alias pglunbind "unbind o; unbind i; developer 1; echo O and I keys UNBOUND; developer 0"
alias pglbind "bind o pglstart; bind i pglknife; developer 1; echo O and I keys BOUND; developer 0"
bind f12 pglpause
bind f11 pglstart
bind f10 pglknife
bind f9 "warm"
alias "rr" "admin_restart 1 Live Live by TeT.GaminG - UnforGiveN"
/Pentru Lag
//----------------------------------------------------------------------------------------------------
//

alias setnetgraph netgraphon3
alias netgraphon3 "net_graph 3; cl_showfps 0; alias setnetgraph netgraphon2"
alias netgraphon2 "net_graph 2; alias setnetgraph netgraphon1"
alias netgraphon1 "net_graph 1; alias setnetgraph netgraphoff"
alias netgraphoff "net_graph 0; alias setnetgraph netgraphfps"
alias netgraphfps "cl_showfps 1; alias setnetgraph netgraphon3"

alias r10000 "rate 10000.007; devon; echo RATE 10000; devoff; alias r_up r10000; alias r_dn r8000"
alias r8000 "rate 8000.007; devon; echo RATE 8000; devoff; alias r_up r10000; alias r_dn r7000"
alias r7000 "rate 7000.007; devon; echo RATE 7000; devoff; alias r_up r8000; alias r_dn r6000"
alias r6000 "rate 6000.007; devon; echo RATE 6000; devoff; alias r_up r7000; alias r_dn r5500"
alias r5500 "rate 5500.007; devon; echo RATE 5500; devoff; alias r_up r6000; alias r_dn r5000"
alias r5000 "rate 5000.007; devon; echo RATE 5000; devoff; alias r_up r5500; alias r_dn r4500"
alias r4500 "rate 4500.007; devon; echo RATE 4500; devoff; alias r_up r5000; alias r_dn r4000"
alias r4000 "rate 4000.007; devon; echo RATE 4000; devoff; alias r_up r4500; alias r_dn r3500"
alias r3500 "rate 3500.007; devon; echo RATE 3500; devoff; alias r_up r4000; alias r_dn r3000"
alias r3000 "rate 3000.007; devon; echo RATE 3000; devoff; alias r_up r3500; alias r_dn r2500"
alias r2500 "rate 2500.007; devon; echo RATE 2500; devoff; alias r_up r3000; alias r_dn r2500"
r5000

alias updr55 "cl_updaterate 55; devon; echo -55 pachete; devoff; alias updrup updr55; alias updrdn updr50"
alias updr50 "cl_updaterate 50; devon; echo -50 pachete; devoff; alias updrup updr55; alias updrdn updr45"
alias updr45 "cl_updaterate 45; devon; echo -45 pachete; devoff; alias updrup updr50; alias updrdn updr40"
alias updr40 "cl_updaterate 40; devon; echo -40 pachete; devoff; alias updrup updr45; alias updrdn updr35"
alias updr35 "cl_updaterate 35; devon; echo -35 pachete devoff; alias updrup updr40; alias updrdn updr30"
alias updr30 "cl_updaterate 30; devon; echo -30 pachete; devoff; alias updrup updr35; alias updrdn updr25"
alias updr25 "cl_updaterate 25; devon; echo -25 pachete; devoff; alias updrup updr30; alias updrdn updr20"
alias updr20 "cl_updaterate 20; devon; echo -20 pachete; devoff; alias updrup updr25; alias updrdn updr15"
alias updr15 "cl_updaterate 15; devon; echo -15pachete; devoff; alias updrup updr20; alias updrdn updr15"
updr30

alias cmdr55 "cl_cmdrate 55; devon; echo +55 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr50"
alias cmdr50 "cl_cmdrate 50; devon; echo +50 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr45"
alias cmdr45 "cl_cmdrate 45; devon; echo +45 pachete ; devoff; alias cmdrup cmdr50; alias cmdrdn cmdr40"
alias cmdr40 "cl_cmdrate 40; devon; echo +40 pachete; devoff; alias cmdrup cmdr45; alias cmdrdn cmdr35"
alias cmdr35 "cl_cmdrate 35; devon; echo +35 pachete; devoff; alias cmdrup cmdr40; alias cmdrdn cmdr30"
alias cmdr30 "cl_cmdrate 30; devon; echo +30 pachete; devoff; alias cmdrup cmdr35; alias cmdrdn cmdr25"
alias cmdr25 "cl_cmdrate 25; devon; echo +25 pachete; devoff; alias cmdrup cmdr30; alias cmdrdn cmdr20"
alias cmdr20 "cl_cmdrate 20; devon; echo +20 pachete; devoff; alias cmdrup cmdr25; alias cmdrdn cmdr15"
alias cmdr15 "cl_cmdrate 15; devon ; devoff; alias cmdrup cmdr20; alias cmdrdn cmdr15;echo + 15 pachete"
cmdr40

//Ping Optimizer
//-------------------------------------------------------------------------------------------------------
//

rate "9500.000"
rate "9600.000"
rate "9700.000"
rate "9800.000"
cl_bob "0"
cl_bobcycle "1"                 
cl_latency "-90.0"         
cl_updaterate "101"       
cl_cmdrate "20"
cl_lc "1"                       
cl_lw "1"
cl_download_ingame "1"
cl_himodels "1"   
cl_gaitestimation "1.000000"
cl_timeout "35"
gl_overbright "0"
gl_keeptjunctions "0.000000"
gl_round_down "1.000000"
gl_playermip "2.000000"
gl_flipmatrix "0"
gl_monolights "0"
max_shells "-1"           
max_smokepuffs "2"             
loadas8bit "0.000000"
setinfo "ghosts" "0.000000"
mp_decals "300.000000"
console "1.000000"

alias +hop "alias _special hopf;hopf"
alias -hop "alias _special slot10"
alias hopf "special;wait;+jump;wait;-jump"
bind space "+hop"

clear

echo [*] Loading complete.
echo [*] Activated settings.
echo ... Smash Some Heads!!!
echo  HuNtInG MoDe AcTiVaTeD
echo  Kill Them All







=================================[ SECVENTA FINALA ]=============================================
echo ""
echo "         .:: PRYDE ITI UREAZA UN GOOD GAME ::."
echo ""
echo ""
echo ""
echo "                  "UnforGiveN BE FAST AND SMART"
echo ""
echo ""
echo ""
echo "         .:: CFG-ul A FOST INCARCAT CORESPUNZATOR ::."
echo ""

=========================================[---Echo---]===========================================


echo "       _________________________________ "
echo "     -|____________________________.|  |"
echo "     -|_////_(____)___________________/ "
echo "        )  @   __________________\_/    "
echo "       /-------/(  ||__________//       "
echo "      /   xxx /____//                   "
echo "     /  xxxx //                         "
echo "    / xxxxx //                          "
echo "   / xxxxx //                           "
echo "  /_____//                              "
echo "                                        "
echo " ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
echo " UnforGiveNs ConFiG ..::OriGInaL::..   "
echo " ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
echo " It's TiMe To Play aNd KiLL SoMe NooB's "
echo " ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
echo " Cu Deagle EsTi ZeU AraTaTe PriNtZuL MeU"
echo " ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~"
echo "Nu Ma VeZi, Ma AuZi Te IntorCi DeaGle ShooT"
echo " Go Go Go UnforGiveN -=[]=-"
volume 1.2
play vox/activated
ww
play fvox/activated
volume 1.2

//----------------------------------------------------------------------------------------------                           //+ ***************************************************************************************** +
//| ***********************************[]:==UnforGiveN==sTylE==:[]******************************* |
//+ ***************************************************************************************** +
//----------------------------------------------------------------------------------------------
play vox/activated and ready to kill

//
//                                                                                   
//                       Professional Gamers League Romania                             //
//                                                                                   //
///////////////////////////////////////////////////////////////////////////////////////


_______________________________________


pus acum 15 ani
   
Pisicu
Spammer

Inregistrat: acum 15 ani
Postari: 20
foarte bun cfg il recomand

pus acum 15 ani
   
CoLoSaL
Supreme Member

Inregistrat: acum 15 ani
Postari: 271
tare dar puteai sa ne pui un link mai bine )

pus acum 15 ani
   
Pagini: 1  

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